The last one have won a hand play a card, and all of the players have to play a card of the same suit. So he can put some points aside ahead of the game, and not risk losing them.Įach round is quite simple. The river is given to the player that won the bet, after being revealed to everyone, and that player can replace some of the cards in its hand by those new cards, so he as already 3 (or more, I really don't remember the size of the river) in it's "points cards". The other player with the king in its hand does not tell anything, he's like a "traitor" inside the others team, until he plays that king and reveal itself to everyone. At 5 (and maybe 4) that player call the help of another king, which should be in the hand of another player, but can be in the faced down river (3 cards or something like that, out of all the deck). If no one bets, nothing happens and a new hand is dealt, and if at least one person bets, the best bet becomes the "solo" player. The basics are that each player is dealt a hand of card, then, going around the table, each player kind of "bet" what they think they can do with their hand. At 3 it's a 1v2 game (with the team switching each rounds), at 4 I think it's a 1v3? (didn't play it in a long time), and at 5 it's a 2v3, but it can be a 1v4 in certain case (either by the player deciding to be cocky and go in to beat the other 4, or by really bad luck, or by the player misreading the game). It's an awesome trick-taking game, with great strategy and team play. The official classic Tarot game is pretty cool. 22 Major Arcana or trumps (0-21, though "The Fool" at 0 often plays by different rules than the rest).56 Minor Arcana or 4 suits (Wands, Swords, Cups, Pentacles/Coins) of 14 cards each (Ace to Ten, Page, Knight, Queen, King).what game should I learn to play and teach my friends using these cards? A simplified version of the original game might be cool but other games or even something homebrew could work too.Ī tarot deck generally consists of 78 cards: Plus some of these variations have a bunch of rules that all have exceptions that only occur in rare instances, and I can't imagine trying to explain the game to 3 other people let alone 1 especially if they're not fully invested in paying attention to every detail of what I'm saying. but when googling Tarot card game rules (usually these are trick-taking games) there are so many variations I can't really pick one to figure out and learn. I have a couple decks of Tarot cards I could possibly use for a game with friends. Tarot (the second t is silent like "Tare - Oh") is often used in divination / meditation but originated as a card game. r/tabletopgamedesign - Designer's subreddit.
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